Oct 9, 2025
2025 UX Onboarding
A collection of idea practices from various orgsBefore designer starts
Preparation for incoming candidates. Primary responsibility for Operations within Foundations & Strategy. Studio Manager is responsible for ensuring the following steps are completed.
Administrative
- Equipment Order
- Access Requests / Manager Approval
Welcome Email - First Day
- First Day Overview
- “Lay of Land”
- Hours of Operation - Schedules
- Support Contacts
- Hiring Manager
- Technology Support
Week 1
Lay of the Land Approach
-
Key Design Studio Overview
-
About UX Org
-
Design Tracks
-
Meet The Team
-
Tools Overview
- Communicate (Email, Teams, Zoom);
- Learn (Udemy);
- Define (Loop, Jira Align, Microsoft Teams, Lucidchart, FigJam);
- Test (User Testing, QA, Emulation, Perfector, App);
- Collaborate (Confluence, Jira, etc);
- Create (Figma, Adobe CS, MS Office, etc.);
- Operate as a Bank (KeyNet, Self-Service, etc).
Reference
- Recommended Browser Bookmarks
- Frequently Asked Questions
Frequently Asked Questions
- What are the hours I'm expected to work?
- How do we adjust for lunch?
- Am I allowed to work during bank holidays?
- How should I handle my timecard for this week?
- What is the dress code at [Company]?
- Are we able to record screens for calls as a reference when note-taking?
- Will we be able to access [Company] Outlook via my phone?
- Have a question that is not on here?
Primary
- Compliance Training
- Engagement Integration
Secondary
- Shared Calendars
- Email Signature
- Slack
30, 60, 90 day checkins
This is based on Shuhari
Skills development models: Shuhari
| Shuhari | Description |
|---|---|
| Shu | The protection phase, where the learner follows what the expert teaches them. |
| ha | The breakaway stage, where the learner starts to learn the underlying principles and theory behind a technique and begins to integrate learning into their practice. |
| ri | The creating stage, where the learner creates their own approaches and adapts what they have learned to their own particular circumstances. |
| Checkin | Description |
|---|---|
| 30 days | You are across all work going on in the team. You've spoken to each designer on the team and know the problems they are solving and how they are solving them. |
| 60 days | You are seen as the go-to person for [this initiative]. You can explain the design process used by the team. You've contributed to the team's design process. |
| 90 days | You are a key player on the product team. Your input is key to the team's success. You have a strong sense of the direction for the product. |